Mar. 26th, 2018 01:04 am
MoE application
Player
Name: Zoki
Age: 28
Personal Journal:
kharamagic
Contact: Journal PM or
kharamagic
Other In-Game Characters: N/A
Character
Name: Tidus
Age: 17
Gender: Male
Canon: Final Fantasy X
Canon Point: Ending of the first game, just as he fades
History: Here
Personality:
What happens when a dreamer with his head in the clouds becomes part of a somber and painful reality? The world drags him down, but he also learns to lift the world up. That's Tidus's personal growth in a nutshell: from arrogant blitz king with a hidden sensitive side to a mature and giving person, driven by the hope of improving things in the world.
When Tidus is first introduced, he appears to have the world in the palm of his hand, and the way he carries himself is light and carefree. He has the self-assured attitude befitting his status: a celebrity sports player who's never really struggled in life, as far as the people know. He lives in a fancy houseboat, he's paid very well, and everyone loves him. Who wouldn't be a little cocky under those circumstances?
Overconfidence unfortunately leads to impulsiveness, which can lead him right into the jaws of a fiend or get the group in trouble for breaking a rule. He's never been known for thoughtfulness or patience, but he won't sit idly by while a situation escalates either. He knows to jump into action---when you've got the ball, you've got to score! Or so he says.
Surprisngly, beneath the veneer of confidence, Tidus is quite the sensitive person. It's easy to be brave when things are going well, but they don't always do so. His father Jecht never approved of his son's fretting, whining, and worries, frequently calling him a 'crybaby'. This tendency persists into his teen years, if somewhat reduced. He's tried so hard to get his parents' attention and often failed, and the frustration of losing them, then losing everything he ever knew? It's a bit too much to handle, even though Tidus is embarrassed when his crybaby tendencies are pointed out.
None of this makes Tidus sound like a pleasant person to be around, but a seed of goodness lingers in him from the beginning. As the sensitive worrier, he really doesn't want to be the bad guy that he believes his drunkard bully of a father was. In fact, he often chooses to help people. He leaps to rescue a small girl from crumbling ruins, charges into a temple because he believes the summoner's life is in danger, and pursues a chocobo-eating monster because "it's the right thing to do". He has a strong sense of justice and a will to protect the innocent, born from the desire to be the opposite of what he believes his father was. Even the horrors of the world never entirely bring him down from his belief that the world can be a more just and kind place.
In that, Tidus is almost reflexively optimistic. He believes the long-suffering Aurochs can win a blitzball game against all odds. He believes Yuna is the best summoner ever and never loses faith that she can defeat Sin. He immediately sees the good in his new friend Rikku and fails to understand the widespread prejudice against her people...though he's also fond of her because she was the first person to feed him when he was hungry, to be fair. But as the horrors of Spira's reality set in, and Tidus realizes that the people of Spira have grown up always living in fear of the end, his optimism becomes pure determination to save the world, matching Yuna's.
Tidus's determination is fed by his stubbornness, and by the end it becomes a full-fledged hero complex. Tidus refuses to let his comrades give in to their own despair about the task of defeating Sin without the ritual driving them to keep challenging traditions and thinking about a new way to break the spiral of death. He's tested the most when the true nature of the new plan to defeat Sin is revealed: in order to free Yuna and his friends from the threat of Sin forever, he must sacrifice himself. It hurts, but he accepts it with a somber smile.
That newfound maturity finally allows him to reconcile his rocky past relationship with his father with the better man he's learned Jecht became, and as they both face death, they finally express affection for each other. Tidus passes from Spira, heartbroken that he couldn't stay with Yuna but proud of what they'd accomplished together. But ever-the-optimist, he hangs onto hope that he'll someday see her again.
Tidus has long-since accepted that he can't go home again, especially given what's just happened to him, but he has a natural inclination to make the best of any new situation. After releasing pent-up grief, of course. He might leap into danger before looking, as he tends to do, and boast about his blitzball prowess, but he'd really like to see some more smiles all around and will try to make that happen. It's the best thing he can do with a new lease on life.
Samples:
1.A test drive sample.
2. Mognet sample (video):
Hey...hey, Zunne, it's okay! You can relax. I grew up around machina, it's no big deal. I'm not gonna break it. Now maybe you'd have to worry if you let Wakka anywhere near this thing, but...
[Zunne is still dubious, distinctly not impressed with his charge. There's a muttering of 'kupo' before he floats off-screen.]
What did I say? I'm sorry! The slate is really good---I mean thank you? Oh.
[Only then does Tidus remember he likely has an audience. He shrugs and turns back to the audience.]
Oh, hey guys. I was going to ask if anyone wanted to come to a blitzball practice. We're gonna work on our passes. With a little more work, you can make a team! If I know talent scouts, I know they're looking for new talent who can shake up the game, so it's the perfect time to start!
And also, is anyone else having as much trouble with their moogle as I am? I'm getting the feeling Zunne doesn't like me at all.
Vaikuntha
Moogle Name: Zunne
Moogle Gender: Male
First Job: Ninja
Second Job: Swordmaster
Name: Zoki
Age: 28
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact: Journal PM or
Other In-Game Characters: N/A
Character
Name: Tidus
Age: 17
Gender: Male
Canon: Final Fantasy X
Canon Point: Ending of the first game, just as he fades
History: Here
Personality:
What happens when a dreamer with his head in the clouds becomes part of a somber and painful reality? The world drags him down, but he also learns to lift the world up. That's Tidus's personal growth in a nutshell: from arrogant blitz king with a hidden sensitive side to a mature and giving person, driven by the hope of improving things in the world.
When Tidus is first introduced, he appears to have the world in the palm of his hand, and the way he carries himself is light and carefree. He has the self-assured attitude befitting his status: a celebrity sports player who's never really struggled in life, as far as the people know. He lives in a fancy houseboat, he's paid very well, and everyone loves him. Who wouldn't be a little cocky under those circumstances?
Overconfidence unfortunately leads to impulsiveness, which can lead him right into the jaws of a fiend or get the group in trouble for breaking a rule. He's never been known for thoughtfulness or patience, but he won't sit idly by while a situation escalates either. He knows to jump into action---when you've got the ball, you've got to score! Or so he says.
Surprisngly, beneath the veneer of confidence, Tidus is quite the sensitive person. It's easy to be brave when things are going well, but they don't always do so. His father Jecht never approved of his son's fretting, whining, and worries, frequently calling him a 'crybaby'. This tendency persists into his teen years, if somewhat reduced. He's tried so hard to get his parents' attention and often failed, and the frustration of losing them, then losing everything he ever knew? It's a bit too much to handle, even though Tidus is embarrassed when his crybaby tendencies are pointed out.
None of this makes Tidus sound like a pleasant person to be around, but a seed of goodness lingers in him from the beginning. As the sensitive worrier, he really doesn't want to be the bad guy that he believes his drunkard bully of a father was. In fact, he often chooses to help people. He leaps to rescue a small girl from crumbling ruins, charges into a temple because he believes the summoner's life is in danger, and pursues a chocobo-eating monster because "it's the right thing to do". He has a strong sense of justice and a will to protect the innocent, born from the desire to be the opposite of what he believes his father was. Even the horrors of the world never entirely bring him down from his belief that the world can be a more just and kind place.
In that, Tidus is almost reflexively optimistic. He believes the long-suffering Aurochs can win a blitzball game against all odds. He believes Yuna is the best summoner ever and never loses faith that she can defeat Sin. He immediately sees the good in his new friend Rikku and fails to understand the widespread prejudice against her people...though he's also fond of her because she was the first person to feed him when he was hungry, to be fair. But as the horrors of Spira's reality set in, and Tidus realizes that the people of Spira have grown up always living in fear of the end, his optimism becomes pure determination to save the world, matching Yuna's.
Tidus's determination is fed by his stubbornness, and by the end it becomes a full-fledged hero complex. Tidus refuses to let his comrades give in to their own despair about the task of defeating Sin without the ritual driving them to keep challenging traditions and thinking about a new way to break the spiral of death. He's tested the most when the true nature of the new plan to defeat Sin is revealed: in order to free Yuna and his friends from the threat of Sin forever, he must sacrifice himself. It hurts, but he accepts it with a somber smile.
That newfound maturity finally allows him to reconcile his rocky past relationship with his father with the better man he's learned Jecht became, and as they both face death, they finally express affection for each other. Tidus passes from Spira, heartbroken that he couldn't stay with Yuna but proud of what they'd accomplished together. But ever-the-optimist, he hangs onto hope that he'll someday see her again.
Tidus has long-since accepted that he can't go home again, especially given what's just happened to him, but he has a natural inclination to make the best of any new situation. After releasing pent-up grief, of course. He might leap into danger before looking, as he tends to do, and boast about his blitzball prowess, but he'd really like to see some more smiles all around and will try to make that happen. It's the best thing he can do with a new lease on life.
Samples:
1.A test drive sample.
2. Mognet sample (video):
Hey...hey, Zunne, it's okay! You can relax. I grew up around machina, it's no big deal. I'm not gonna break it. Now maybe you'd have to worry if you let Wakka anywhere near this thing, but...
[Zunne is still dubious, distinctly not impressed with his charge. There's a muttering of 'kupo' before he floats off-screen.]
What did I say? I'm sorry! The slate is really good---I mean thank you? Oh.
[Only then does Tidus remember he likely has an audience. He shrugs and turns back to the audience.]
Oh, hey guys. I was going to ask if anyone wanted to come to a blitzball practice. We're gonna work on our passes. With a little more work, you can make a team! If I know talent scouts, I know they're looking for new talent who can shake up the game, so it's the perfect time to start!
And also, is anyone else having as much trouble with their moogle as I am? I'm getting the feeling Zunne doesn't like me at all.
Vaikuntha
Moogle Name: Zunne
Moogle Gender: Male
First Job: Ninja
Second Job: Swordmaster
Tags: